Fact Sheet

Founding Date

August 21st, 2014


Toronto, Canada



Press/Business Contact





Vertex Pop is a Toronto-based indie game development studio run by Mobeen Fikree. We create feel-good action games: fun, colourful, and intuitive.


Vertex Pop was founded in 2014 by Mobeen Fikree, when he decided to turn his longstanding game development hobby into a full-time job. The name “Vertex Pop” speaks toward his passion for geometric art, graphic design, game controls that feel good, and pop music.

We Are Doomed was Vertex Pop’s debut game, a twin-stick shooter featuring polygon baddies, neon colours, and an absurdly overpowered laserbeam. While it was only a modest success, it established Vertex Pop’s unique aesthetic, and design talent for action games.

It was followed up by Graceful Explosion Machine, a colourful side-scrolling shoot-em-up which arms the player with four unique and devastatingly powerful weapons at once. It debuted on the Nintendo Switch in April 2017 to great commercial and critical success. It also has the distinction of being one of the first indie titles on the console.

Vertex Pop is currently working on brawler / shoot-em-up hybrid, Super Crush KO.



Logo & Icons

Team & Collaborators

Mobeen Fikree  CEO, Designer/Programmer

Gabby DaRienzo  Artist

Zack Wolfe  Animator, Level Designer

Robby Duguay  Composer, Sound Designer

Dave Proctor  Producer